AI Insights · Timothy · July 2023
Top 5 Ultracasual Games on Android in Saudi Arabia Q2 2023
Discover the performance trends of the top 5 ultracasual games on Android in Saudi Arabia for Q2 2023, including weekly downloads, revenue, and active users.
During the second quarter of 2023, ultracasual games continued to captivate Android users in Saudi Arabia. Here’s a closer look at the performance of the top 5 ultracasual games based on weekly downloads, revenue, and active users.
Antistress - relaxation toys from JindoBlu experienced a moderate fluctuation in weekly revenue, peaking at around $38 in the first week of April. Weekly downloads showed some variability, with a high of approximately 14K in late May. The number of weekly active users was relatively stable, hovering between 110K and 123K throughout the quarter.
Fidget Toys Trading・Pop It 3D from Freeplay Inc saw no revenue during this period. Weekly downloads varied significantly, reaching a peak of around 15K in late May. The weekly active users followed a similar trend, with numbers ranging from 26K to over 43K.
Antistress relaxing toy game by XGAME STUDIO had minimal revenue, peaking at $4 in mid-April. Weekly downloads fluctuated, with a high of about 10.5K in early May. The weekly active users showed a downward trend, starting at 8.9K in early April and dropping to around 4K by the end of June.
Sponge Art from CASUAL AZUR GAMES did not generate revenue during this quarter. Weekly downloads peaked at approximately 9.4K in late June. The game maintained a steady number of active users, ranging from 46K to 58K throughout the quarter.
Fidget Toys 3D - Antistress by Fidget Dev reported minimal revenue, peaking at $5 in late June. The game’s weekly downloads saw a significant increase, reaching a peak of around 9.7K in mid-June. The number of weekly active users also showed growth, with numbers rising from 33K in late March to nearly 49K by mid-June.
Overall, these top ultracasual games demonstrated varied performance trends in terms of downloads and active users, with most games not generating significant revenue. For more detailed insights and data, visit Sensor Tower.